Reward

Live
POST{base}/api/reward

Sent when the provider runs an event and needs to pay a reward such as a jackpot or bonus. Credit the reward to the player's wallet.

Process the whole txns[] batch in one DB transaction (atomic) — if any txn fails, roll back the batch and reply an error with balance_before == balance_after

If the same txn_id arrives again, do not apply it a second time; reply the current balance with code 0, or reply 20002. The only exception is a transaction that follows a /rollback of that round: it carries a corrected result and must be applied (see "re-settle after rollback" on the Contract page).

A 0 amount is real — a feature spin, a bought feature, a tip, or a stake the provider could not supply. Do not reject it: process it as a zero-value transaction and reply code 0 without moving the balance.

Always reply HTTP 200 even for business errors

Headers

FieldTypeRequiredDescription
X-Api-KeystringYesThe API key best-system issued to you (verify it matches)
X-SignaturestringYeshex(HMAC-SHA256(secret, raw body)) — verify against the raw bytes, never re-serialize. Mismatch → code 30002

Request bodyapplication/json

FieldTypeRequiredDescription
request_idstringYesId of this request
player_usernamestringYesThe player's username on your system
currencystringYesThe player's currency code in ISO 4217, e.g. THB
product_codestring—Game-provider code (e.g. PGSOFT)
timestampnumberYesSend time in unix milliseconds
txnsobject[]YesRewards — amount = the jackpot/bonus to credit
└ txn_idstringYesTransaction ID. Used as the idempotency key (see the notes)
└ round_idstringYesRound ID
└ amountnumberYesAmount for this transaction, never negative and may be 0 (see the notes). Direction comes from the endpoint or the direction field
└ game_codestring—Game code
└ is_featureboolean—Whether this is a free or feature spin. Absent means false
└ statusstring—Vendor bet status. Always SETTLEDOPEN | WAITING | SETTLED | REFUND | REJECT | ROLLBACK | VOID | TIPS
└ play_infostring—The player's position or choice, e.g. player/banker, or the game name. `UNKNOWN` means the provider could not identify it — display only
└ transaction_typestring—Either BY_TRANSACTION or BY_ROUND (see the notes)BY_TRANSACTION | BY_ROUND
└ payout_amountnumber—The vendor's payout. Same value as this callback's amount
Request example
{
  "request_id": "5e4d3c2b-1a09-4f8e-b7c6-d5e4f3a2b1c0",
  "player_username": "foobar",
  "currency": "THB",
  "product_code": "PGSOFT",
  "timestamp": 1783236603000,
  "txns": [
    {
      "txn_id": "T-007",
      "round_id": "R-1",
      "amount": 250,
      "game_code": "10300",
      "is_feature": false
    }
  ]
}

Expected Response

Fields in data

FieldTypeRequiredDescription
codenumberYes0 = success · see the Seamless codes page
request_idstringYesEchoed from the request
usernamestringYesEcho of player_username (defensive)
currencystringYesEchoed from the request
balance_beforenumberYesBalance before processing the whole txns[] batch
balance_afternumberYesBalance after processing the whole batch
timestampnumberYesWhen you processed it (unix ms)
Response example
{
  "code": 0,
  "request_id": "5e4d3c2b-1a09-4f8e-b7c6-d5e4f3a2b1c0",
  "username": "foobar",
  "currency": "THB",
  "balance_before": 1300,
  "balance_after": 1550,
  "timestamp": 1783236603085
}

Possible error codes

codeNameHTTPMessage
10001SEAMLESS_USER_NOT_FOUND200Player not found on the agent system
20002SEAMLESS_DUPLICATE_TXN200Duplicate transaction (txn_id already processed)
30002SEAMLESS_INVALID_SIGNATURE401Invalid X-Signature
40003SEAMLESS_FORBIDDEN200Forbidden (api-key/IP)
50001SEAMLESS_INTERNAL_ERROR200Internal error on the agent system